LUCIDWEB
LEAD DESIGNER - UX / UI
At Lucidweb, I worked as product designer focused on user experience and user interface (UX-UI) design for Lucidweb Pro platform and other company’s custom projects built in WebXR. I was in charge of user research, product analysis, user testing and marketing support.
User Research and User Experience
Ideation / Information Architecture / User Flows / Wireframing / Prototyping / User Testing / Iterations
CONCEPTS
LucidWeb Pro was a white-labelled distribution platform for XR experiences (using 360 video/VR/AR/3D models), made available as a Software-as-a-Service solution. Based on a monthly licensing fee, clients can upload, edit and publish their training experiences on mobile, desktop and XR headsets via one URL.
OTHER PROJECTS
[WEB-AR] Campaign
[VR FESTIVAL] - GIFF
GIFF partnered with LucidWeb to make their '20 cinematic VR selection available across 3 devices (mobile, desktop & VR headsets).